Mixed-Initiative Dialogue Systems, Perception, Visualization, Simulation and Imagination

Publications pertinent to descriptive rhetoric, writing and screenplay writing include: Rhetorical Status of the Descriptive by Philippe Hamon and Patricia Baudoin, Ekphrasis and Representation by James A. W. Heffernan, Picture Theory: Essays on Verbal and Visual Representation by William J. T. Mitchell, Pictures into Words: Theoretical and Descriptive Approaches to Ekphrasis edited by Valerie Robillard and Els Jongeneel, Writing for Art: The Aesthetics of Ekphrasis by Stephen Cheeke, Descriptive Imagery by Michael Riffaterre, From Image Sequences towards Conceptual Descriptions by Hans-Hellmut Nagel, Natural Language Description of Time-varying Scenes by Bernd Neumann, Time in Language, Situation Models, and Mental Simulations by Rolf A. Zwaan, Pictorial Models and Narrative Ekphrasis by Tamar Yacobi, Action, Action Description, and Narrative by Teun A. van Dijk, Description and Event in Narrative by Peter Klaus, Description, Narrative and Representation by Ruth Ronen, Description, Narrative, and Explanation: Text-type Categories and the Cognitive Foundations of Discourse Competence by David Herman, The Poetics of Ekphrasis by John Hollander, Toward a Poetics of “Descriptized” Narration by Harold F. Mosher, Towards a Typology, Poetics and History of Description in Fiction by Ansgar Nünning, Painting, Poetry, Parallelism: Ekphrasis, Stylistics and Cognitive Poetics by Peter Verdonk, Cognitive Poetics and Imagery by Line Brandt and Per Aage Brandt, The Visuospatial Dimension of Writing by Thierry Olive and Jean-Michel Passerault, Verbal, Visual, and Spatial Working Memory in Written Language Production by Ronald T. Kellogg, Thierry Olive and Annie Piolat, Verbal, Visual, and Spatial Working Memory Demands During Text Composition by Thierry Olive, Ronald T. Kellogg and Annie Piolat, The Role of Visuospatial Sketchpad in the Written Production of Descriptive and Argumentative Texts by Jean-Michel Passerault and Jérôme Dinet, The Contribution of Different Components of Working Memory to Knowledge Transformation During Writing by David Galbraith, Sheila Ford, Gillian Walker and Jessica Ford, The Represented World: Toward a Phenomenological Theory of Description in the Novel by Alexander Gelley, Narrative Ways of Worldmaking by David Herman, The Making of Fictional Worlds: Processes, Features, and Functions by Vera Nünning, The Creation and Comprehension of Fictional Worlds by Deena S. Weisberg and Development of Beliefs About Storybook Reality by Jacqueline D. Woolley and Victoria Cox.

Publications pertinent to descriptive rhetoric and reading include: Language and Perception by George A. Miller and Philip N. Johnson-Laird, The Relationship of Language to the Formation of Concepts by Eric H. Lenneberg, Language and Simulation in Conceptual Processing by Lawrence W. Barsalou, Ava Santos, W. Kyle Simmons and Christine D. Wilson, Mental Simulation in Literal and Figurative Language Understanding by Benjamin Bergen, Imagination and Simulation in Audience Responses to Fiction by Alvin I. Goldman, Reading Imaginatively: The Imagination in Cognitive Science and Cognitive Literary Studies by Emily T. Troscianko, Fidelity Without Mimesis: Mental Imagery from Visual Description by Anežka Kuzmičová, From Text to Images through Meanings by Jayakumar S. Kandhasamy and Ming Xie, Spatial and Linguistic Aspects of Visual Imagery in Sentence Comprehension by Benjamin K. Bergen, Shane Lindsay, Teenie Matlock and Srini Narayanan, Spatial Language, Visual Attention, and Perceptual Simulation by Kenny R. Coventry, Dermot Lynott, Angelo Cangelosi, Lynn Monrouxe, Dan Joyce and Daniel C. Richardson, A Theory of Vague Adjectives Grounded in Relevant Observables by Brandon Bennett, Language and Event Perception: Steps toward a Synthesis by Robert R. Verbrugge, Understanding Scene Descriptions as Event Simulations by David L. Waltz, “Situated Events” in Fictional Worlds: The Reader’s Role in Context Construction by Catherine Emmott, Simulation and Knowledge of Action edited by Jérôme Dokic and Joëlle Proust, Perception, Action, and Word Meanings in the Human Brain: The Case from Action Verbs by Marina Bedny and Alfonso Caramazza, Spatial Representations Activated During Real-time Comprehension of Verbs by Daniel C. Richardson, Michael J. Spivey, Lawrence W. Barsalou and Ken McRae, Reading Stories Activates Neural Representations of Visual and Motor Experiences by Nicole K. Speer, Jeremy R. Reynolds, Khena M. Swallow and Jeffrey M. Zacks, Mental Imagery in the Experience of Literary Narrative: Views from Embodied Cognition by Anežka Kuzmičová, Interpreting Words, Interpreting Worlds by John Gibson, Seeing What They Read and Hearing What They Say: Readers’ Representation of the Story Characters’ World by Celia M. Klin and April M. Drumm, The Immersed Experiencer: Toward an Embodied Theory of Language Comprehension by Rolf A. Zwaan, The Experiential View of Language Comprehension by Barbara Kaup, Rolf A. Zwaan and Jana Lüdtke, Embodied Experience and Linguistic Meaning by Raymond W. Gibbs Jr., Differential Roles for Visuospatial and Verbal Working Memory in Situation Model Construction by Naomi P. Friedman and Akira Miyake, Situation Models: The Mental Leap into Imagined Worlds by Rolf A. Zwaan, Perceptual Components of Situation Models by Rebecca Fincher-Kiefer and Embodied Cognition, Perceptual Symbols, and Situation Models by Rolf A. Zwaan.

Publications pertinent to perception include: The Senses Considered as Perceptual Systems by James J. Gibson, Perceptions of Perceptual Symbols by Lawrence W. Barsalou, Perceptual Organization Influences Visual Working Memory by Geoffrey F. Woodman, Shaun P. Vecera and Steven J. Luck, Perceptual Processing Affects Conceptual Processing by Saskia van Dantzig, Diane Pecher, René Zeelenberg and Lawrence W. Barsalou, The Emergence of Semantic Meaning in the Ventral Temporal Pathway by Thomas A. Carlson, Ryan A. Simmons, Nikolaus Kriegeskorte and L. Robert Slevc, Integrating Episodic and Semantic Information in Memory for Natural Scenes by Pernille Hemmer and Mark Steyvers, Toward a Cognitive Semantics by Leonard Talmy, Episodic and Semantic Memory by Endel Tulving, Grounded Semantic Composition for Visual Scenes by Peter Gorniak and Deb K. Roy, Visual Event Perception by Gunnar Johansson, Grounding Conceptual Knowledge in Modality-specific Systems by Lawrence W. Barsalou, W. Kyle Simmons, Aron K. Barbey and Christine D. Wilson, Coming of Age: A Review of Embodiment and the Neuroscience of Semantics by Lotte Meteyard, Sara R. Cuadrado, Bahador Bahrami and Gabriella Vigliocco, A Continuous Semantic Space Describes the Representation of Thousands of Object and Action Categories across the Human Brain by Alexander G. Huth, Shinji Nishimoto, An T. Vu and Jack L. Gallant, Event Structure in Perception and Conception by Jeffrey M. Zacks and Barbara Tversky, Attention, Perception and Memory: An Integrated Introduction by Elizabeth A. Styles, Memory for Elements of a Complex Scene: Binding and the Influence of Attention by Stephanie L. Martin, Attention during Natural Vision Warps Semantic Representation across the Human Brain by Tolga Çukur, Shinji Nishimoto, Alexander G. Huth and Jack L. Gallant, Interactions between Attention and Working Memory by Edward Awh, Edward K. Vogel and Sei-Hwan Oh, Contextual Cueing of Visual Attention by Marvin M. Chun, Visual Objects in Context by Moshe Bar, Contextual Priming for Object Detection by Antonio Torralba, Imagery, Context Availability, Contextual Constraint, and Abstractness by Katja Wiemer-Hastings, Jan Krug and Xu Xu, The Role of Context in Object Recognition by Aude Oliva and Antonio Torralba, Context, Attention and Depth of Processing during Interpretation by Anthony J. Sanford, Selective Attention to the Parts of an Object by Shaun P. Vecera, Marlene Behrmann and John McGoldrick, Exploration of Complex Visual Feature Spaces for Object Perception by Daniel D. Leeds, John A. Pyles and Michael J. Tarr, The Development of Features in Object Concepts by Philippe G. Schyns, Robert L. Goldstone and Jean-Pierre Thibaut, Storage of Features, Conjunctions, and Objects in Visual Working Memory by Steven J. Luck, Geoffrey F. Woodman and Edward K. Vogel, Property Generation Reflects Word Association and Situated Simulation by Ava Santos, Sergio E. Chaigneau, W. Kyle Simmons and Lawrence W. Barsalou, Perceptual Simulation in Conceptual Combination: Evidence from Property Generation by Ling-ling Wu and Lawrence W. Barsalou, Perceptual Simulation in Property Verification by Karen O. Solomon and Lawrence W. Barsalou, Verifying Different-modality Properties for Concepts Produces Switching Costs by Diane Pecher, René Zeelenberg and Lawrence W. Barsalou, Automatic Activation of Episodic Information in a Semantic Memory Task by Gail McKoon and Roger Ratcliff, Perceptual Knowledge Retrieval Activates Sensory Brain Regions by Robert F. Goldberg, Charles A. Perfetti and Walter Schneider, Imagery and Mental Processes by Allan Paivio, Dynamics of Brain Processing During Mental Imagery by Livia Tomova, Using Imagination to Understand the Neural Basis of Episodic Memory by Demis Hassabis, Dharshan Kumaran and Eleanor A. Maguire and The Role of Imagination in Perception by Michael Pendlebury.

Publications pertinent to semiotics and imagination include: Semiosis, Cognition, Interpretation by Jerzy Pelc, Semiosis as a Multimodal Process by Ferdinando Arzarello, Speaking of Art as Embodied Imagination: A Multisensory Approach to Understanding Aesthetic Experience by Annamma Joy and John F. Sherry Jr., On Minds and Symbols: The Relevance of Cognitive Science for Semiotics by Thomas C. Daddesio, Perception, Interpretation, and the Signs of Art by Robert E. Innis, Phenomenology and Art by José Ortega y Gasset, The Phenomenology of Aesthetic Experience by Mikel Dufrenne, Art and Imagination by Margaret MacDonald, Sensory Fluidity: Dialogues of Imagination in Art by Kathleen Coessens and Imagination, Philosophy, and the Arts edited by Matthew Kieran and Dominic Lopes.

Publications pertinent to the cognitive science of imagination include: Imagination as Simulation: Aesthetics Meets Cognitive Science by Gregory Currie, Handbook of Imagination and Mental Simulation by William M. P. Klein, Julie A. Suhr and Keith D. Markman, Simulation Theory and Mental Concepts by Alvin I. Goldman, Situated Simulation in the Human Conceptual System by Lawrence W. Barsalou, Imagining: A Phenomenological Study by Edward S. Casey, Cognitive Control and Episodic Memory by Anthony D. Wagner and Voluntary and Automatic Attentional Control of Visual Working Memory by Brandon K. Schmidt, Edward K. Vogel, Geoffrey F. Woodman and Steven J. Luck.

Publications pertinent to imagination and epistemology include: Imagination and Epistemology by Jonathan Ichikawa, When an Image Turns Into Knowledge: The Role of Visualization in Thought Experimentation by Miriam Reiner and John Gilbert, Interrogation of a Dynamic Visualization During Learning by Richard K. Lowe, The Philosophy and Epistemology of Simulation: A Review by Till Grüne-Yanoff and Paul Weirich, Epistemological Perspectives on Simulation by Ulrich Frank and Klaus G. Troitzsch, How Can Computer Simulations Produce New Knowledge? by Claus Beisbart, The Role of Semantics in Games and Simulations by Tim Tutenel, Rafael Bidarra, Ruben M. Smelik and Klaas Jan de Kraker, Using Semantics to Improve the Design of Game Worlds by Tim Tutenel, Ruben Michaël Smelik, Rafael Bidarra and Klaas Jan de Kraker, The Increasing Role of Semantics in Object Modeling by Willem F. Bronsvoort, Rafael Bidarra, Hilderick A. van der Meiden and Tim Tutenel, A Method for Specifying Semantics of Large Sets of 3D Models by Xin Zhang, Tim Tutenel, Rong Mo, Rafael Bidarra and Willem F. Bronsvoort and Overview: Semantic Management of 3D Objects by Claudia Ciorascu, Christophe Künzi and Kilian Stoffel.

Publications pertinent to cognitive pragmatics and imagination include: Mental Simulation in Language Comprehension and Social Cognition by Rolf A. Zwaan, Visual and Cognitive Viewpoint in an Interactional Task by Shweta Narayan, Cooperative Meaning Construction in an Interactional Task by Zachary Weinberg, Shweta Narayan and Rafael Núñez, Discourse Models as Interfaces between Language and the Spatial World by Simon C. Garrod and Anthony J. Sanford, Coupling Perception and Simulation: Steps Towards Conversational Robotics by Kai-yuh Hsiao, Nikolaos Mavridis and Deb K. Roy, Mental Imagery for a Conversational Robot by Deb K. Roy, Kai-Yuh Hsiao and Nikolaos Mavridis, Computational Models for Integrating Linguistic and Visual Information: A Survey by Rohini K. Srihari and Towards Robot Imagination through Object Feature Inference by Juan G. Victores, Santiago Morante, Alberto Jardón and Carlos Balaguer.

Publications pertinent to scientific visualization and multimedia instructional design include: A Multi-level Typology of Abstract Visualization Tasks by Matthew Brehmer and Tamara Munzner, Visual Explanations: Images and Quantities, Evidence and Narrative by Edward R. Tufte and E. Weise Moeller, The Role of Narrative in Multimedia Learning by Myrna E. Diamond, What Storytelling Can Do for Information Visualization by Nahum Gershon and Ward Page, Verbal Frames and Ekphrastic Figuration by Tamar Yacobi, Visualization Rhetoric: Framing Effects in Narrative Visualization by Jessica Hullman and Nicholas Diakopoulos, Narrative Visualization: Telling Stories with Data by Edward Segel and Jeffrey Heer, Narrative Visualization: Sharing Insights into Complex Data by Graham Dove and Sara Jones, A Deeper Understanding of Sequence in Narrative Visualization by Jessica Hullman, Steven Drucker, Nathalie Henry Riche, Bongshin Lee, Danyel Fisher and Eytan Adar, Space, Time and Visual Analytics by Gennady Andrienko, Natalia Andrienko, Urska Demsar, Doris Dransch, Jason Dykes, Sara Irina Fabrikant, Mikael Jern, Menno-Jan Kraak, Heidrun Schumann and Christian Tominski, Verbalization of 3D Scenes based on Natural Language Generation Techniques by Vassilios Golfinopoulos, Dimitrios Makris, Georgios Bardis, Georgios Miaoulis and Dimitri Plemenos, Incremental Natural Language Description of Dynamic Imagery by Gerd Herzog, Chen-Ko Sung, Elisabeth André, Wilfried Enkelmann, Hans-Hellmut Nagel, Thomas Rist, Wolfgang Wahlster and Georg Zimmermann, Generating Coordinated Natural Language and 3D Animations for Complex Spatial Explanations by Stuart Towns and Charles B. Callaway and James C. Lester and Visual Semantic Approach for Virtual Scene Generation by Xin Zeng.

Publications pertinent to story visualization include: The Development of a Language Interface for 3D Scene Generation by Xin Zeng and Man Ling Tan, Toward Text-to-picture Synthesis by Andrew B. Goldberg, Jake Rosin, Xiaojin Zhu and Charles R. Dyer, An Ontology-based Approach to Text-to-picture Synthesis Systems by Dmitry Ustalov and Aleksander Kudryavtsev, Reconstructing Spatial Image from Natural Language Texts by Atsushi Yamada, Tadashi Yamamoto, Hisashi Ikeda, Toyoaki Nishida and Shuji Doshita, A Visually Grounded Natural Language Interface for Reference to Spatial Scenes by Peter Gorniak and Deb K. Roy, Extraction of Visual Material and Spatial Information from Text Description for Scene Visualization by Xin Zeng, Man Ling Tan, and W. Jing Chen, From Text Descriptions to Interactive 3D Scene Reconstruction by Man Ling Tan and Xin Zeng, A New Framework for Automatic 3D Scene Construction from Text Description by Jiajie Lu, Canlin Li, Chao Yin and Lizhuang Ma, Real-time Automatic 3D Scene Generation from Natural Language Voice and Text Descriptions by Lee M. Seversky and Lijun Yin, Visual Translator: Linking Perceptions and Natural Language Descriptions by Gerd Herzog and Peter Wazinski, Learning Visually Grounded Words and Syntax for a Scene Description Task by Deb K. Roy, Perceptually Grounded Word Meaning Acquisition: A Computational Model by Claudius Gläser and Frank Joublin, A Computational Model of Embodied Language Learning by Chen Yu and Dana H. Ballard, Towards Situated Speech Understanding: Visual Context Priming of Language Models by Deb K. Roy and Niloy Mukherjee, 3D Visualization of Simple Natural Language Statement Using Semantic Description by Rabiah A. Kadir, Abdul R. M. Hashim, Rahmita Wirza and Aida Mustapha, Understanding Scenes by Vassilios S. Golfinopoulos, Multiple Scene Understanding for Declarative Scene Modelling by Vassilios S. Golfinopoulos, Georgios Bardis, Dimitrios Makris, Georgios Miaoulis and Dimitri Plemenos, Depicting Dynamics Using Principles of Visual Art and Narrations by Marc Nienhaus and Jurgen Dollner, 3D Scene Creation Using Story-based Descriptions by Xin Zeng, Qasim H. Mehdi and Norman E. Gough, A Review of Scene Visualization Based on Language Descriptions by Xin Zeng and Man Ling Tan, Shape of the Story: Story Visualization Techniques by Xin Zeng, Qasim H. Mehdi, Norman E. Gough, Virtual Human Animation in Natural Language Visualisation by Minhua Ma and Paul McKevitt and Theatrical Text to 3D Virtual Scenography by Rabiafaranjato Velonoromanalintantely, Tahiry Andriamarozakaina, Cédric Sanza, Véronique Gaildrat, Monique Martinez-Thomas and Pouget Matthieu.

Publications pertinent to computer-aided design, creativity and group creativity include: Towards a Natural Language Interface for CAD by Tariq Samad and Stephen W. Director, The Language of Design by Andy Dong, Aspects of Language Use in Design Conversation by Friedrich Glock, Analysing Conversation: Studying Design as Social Action by Ben Matthews and Trine Heinemann, Exploring the Relationship between Lexical Behavior and Concept Formation in Design Conversations by Andy Dong, Kevin Davies and David McInnes, Using Language as Related Stimuli for Concept Generation by Ivey Chiu and L. H. Shu, Concept Formation as Knowledge Accumulation: A Computational Linguistics Study by Andy Dong, A Comparative Analysis of Multimodal Communication during Design Sketching in Co-located and Distributed Environments by Ozgur Eris, Nikolas Martelaro and Petra Badke-Schaub, Interaction, External Representation and Sense Making by David Kirsh, A Framework for the Study of External Representations in Collaborative Design Settings by Erica de Vries and Cédric Masclet, Sketching and the Psychology of Design by Rudolf Arnheim, Drawing as a Means to Design Reasoning by Ellen Yi-Luen Do and Mark D. Gross, Sketches from a Design Process: Creative Cognition Inferred from Intermediate Products by Saskia Jaarsveld and Cees Leeuwen, Representing Design Intents for Design Thinking Process Modelling by Jihong Liu and Zhaoyang Sun, Shared Design Thinking Process Model for Supporting Collaborative Design by Junpeng Du, Shikai Jing and Jihong Liu, The Role of Mental Models in Collaborative Sketching by Wei Xiang, Lingyun Sun, Shi Chen, Zhiyuan Yang and Zheng Liu, Shared Understanding as a Condition for Team Design by Rianne C. Valkenburg, Team Mental Models in Design by Petra Badke-Schaub, Kristina Lauche, and André Neumann, Investigating Design Cognition in the Construction and Enactment of Team Mental Models by Andy Dong, Maaike S. Kleinsmann and Fleur Deken, Cognitive, Collaborative, Conceptual and Creative — Four Characteristics of the Next Generation of Knowledge-based CAD Systems: A Study in Biologically Inspired Design by Ashok K. Goel, Swaroop Vattam, Bryan Wiltgen and Michael Helms, Creativity, Cooperation and Interactive Design by Susanne Bødker, Christina Nielsen and Marianne Graves Petersen, Research on Computer-aided Creative Design Platform based on Creativity Model by Xiaoying Liu, Yan Li, Peiyuan Pan and Wenqiang Li, Structuring Information for Design Problem Solving by Erica de Vries, The Role of Imagination in Creativity by Dustin Stokes, Explorations of Creative Visual Synthesis in Mental Imagery by Ronald A. Finke and Karen Slayton, Creative Imagery: Discoveries and Inventions in Visualization by Ronald A. Finke, Creativity in Design: Analyzing and Modeling the Creative Leap by Nigel Cross, Creativity, Emergence and Evolution in Design by John S. Gero, Computational Models of Innovative and Creative Design Processes by John S. Gero, A Computational View of Design Creativity by William J. Mitchell, Creativity and Design as Exploration by Brian Logan and Tim Smithers, Towards a Model of Exploration in Computer-aided Design by John S. Gero, A Model of Co-evolutionary Design by Mary Lou Maher, Co-evolution as a Computational and Cognitive Model of Design by Mary Lou Maher and Hsien-Hui Tang, Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts by Robert W. Weisberg, Creative Cognition as a Window on Creativity by Thomas B. Ward, Metacognition in Creativity by Bonnie B. Armbruster, Concept Generation Support by Conceptual Blending: Multi-area Inspiration Search by Do Thanh Mai, Perspectives on Concept Generation and Design Creativity by Toshiharu Taura and Yukari Nagai and A Systematized Theory of Creative Concept Generation in Design: First-order and High-order Concept Generation by Toshiharu Taura and Yukari Nagai.

Thought Experiments

Publications pertinent to thought experiments include: Thought Experiments in Methodological and Historical Contexts edited by Katerina Ierodiakonou and Sophie Roux, Thought Experiments by Roy A. Sorensen, Thought Experiments by James Robert Brown and Yiftach Fehige, Thought Experiments by Tamar S. Gendler, Thought Experiments: Determining their Meaning by Igal Galili, Thought Experiments in Science and Philosophy by Tamara Horowitz and Gerald Massey and Thought Experiments in Science, Philosophy, and Mathematics by James R. Brown.

Publications pertinent to thought experiments, epistemology and imagination include: An Epistemological Role for Thought Experiments by Michael Bishop, Imagination and Epistemology by Jonathan Ichikawa, Imagination and Insight: A New Account of the Content of Thought Experiments by Letitia Meynell, When an Image Turns Into Knowledge: The Role of Visualization in Thought Experimentation by Miriam Reiner and John Gilbert, Interrogation of a Dynamic Visualization During Learning by Richard K. Lowe, Imagery and Mental Processes by Allan Paivio, Dynamics of Brain Processing During Mental Imagery by Livia Tomova, Voluntary and Automatic Attentional Control of Visual Working Memory by Brandon K. Schmidt, Geoffrey F. Woodman, Edward K. Vogel and Steven J. Luck, Perceptual Simulation in Conceptual Tasks by Lawrence W. Barsalou, Karen O. Solomon and Ling-Ling Wu, Situated Simulation in the Human Conceptual System by Lawrence W. Barsalou, Using Imagination to Understand the Neural Basis of Episodic Memory by Demis Hassabis, Dharshan Kumaran and Eleanor A. Maguire and Episodic and Semantic Memory by Endel Tulving.

Publications pertinent to thought experiments and argumentation include: Why Thought Experiments are not Arguments by Michael A. Bishop, On Thought Experiments: Is There More to the Argument? by John D. Norton and Intuition Pumps and the Proper Use of Thought Experiments by Elke Brendel.

Publications pertinent to mathematical thought experiments, argumentation and creativity include: Deiknymi by Jan Gonda, On the First Greek Mathematical Proof by Vassilis Karasmanis, On Mathematical Thought Experiments by Marco Buzzoni, Thought Experimentation and Mathematical Innovation by Eduard Glas, The Varieties of Mathematical Explanation by Paolo Mancosu and Johannes Hafner, The Meaning of Proof in Mathematics Education by David A. Reid, Proof and Proving in Mathematics Education by Maria A. Mariotti, The Role of Mental Argumentation in Mathematics Vis-à-vis Property Perception and the Operational Mode by Joanna Mamona-Downs, Necessary Realignments from Mental Argumentation to Proof Presentation by Joanna Mamona-Downs and Martin Downs, Representation of Mathematical Concepts for Inferencing and for Presentation Purposes by Martin Pollet, Andreas Franke, Armin Fiedler, Helmut Horacek, Markus Moschner and Volker Sorge, Making Actions in the Proving Process Explicit, Visible, and “Reflectable” by Kerry McKee, Milos Savic, John Selden and Annie Selden, Granularity-adaptive Proof Presentation by Christoph Benzmüller and Marvin Schiller and Interpretation of Scientific or Mathematical Concepts: Cognitive Issues and Instructional Implications by Frederick Reif.

Publications pertinent to thought experiments and science include: Tracing the Development of Thought Experiments in the Philosophy of the Natural Sciences by Aspasia S. Moue, Kyriakos A. Masavetas and Haido Karayianni, Thought Experiment in the Natural Sciences by Marco Buzzoni, Galileo and the Indispensability of Scientific Thought Experiment by Tamar S. Gendler, Thought Experiments Since the Scientific Revolution by James R. Brown, Thought Experiments in Scientific Reasoning by Andrew D. Irvine, The Role of Imagistic Simulation in Scientific Thought Experiments by John J. Clement, The Nature and Role of Thought Experiments in Solving Conceptual Physics Problems by Şule Dönertaş Kösem and Ömer Faruk Özdemir, The Evidential Significance of Thought Experiment in Science by James W. McAllister, Why Thought Experiments do not Transcend Empiricism by John D. Norton, Experimentation and the Meaning of Scientific Concepts by Theodore Arabatzis, Thought Experiments and Physics Education by Hugh Helm, John Gilbert and D. Michael Watts, The Context of Thought Experiments in Physics Learning by Miriam Reiner, Thought Experiments in Science and in Science Education by Mervi A. Asikainen and Pekka E. Hirvonen, Thought Experiments in Science Education: Potential and Current Realization by John K. Gilbert and Miriam Reiner, Understanding and Teaching Important Scientific Thought Processes by Frederick Reif, Visualization: A Metacognitive Skill in Science and Science Education by John K. Gilbert, Prospects for Scientific Visualization as an Educational Technology by Douglas N. Gordin and Roy D. Pea and Mental Models: Theoretical Issues for Visualizations in Science Education by David N. Rapp.

Publications pertinent to thought experiments and mental models: Mental Models and Thought Experiments by Nenad Miščević, Thought Experiments and Conceptual Revision by Ian Winchester, Mental Models, Conceptual Models, and Modelling by Ileana M. Greca and Marco A. Moreira, Model Building for Conceptual Change by David Jonassen, Johannes Strobel and Joshua Gottdenker, Model-based Reasoning in Conceptual Change by Nancy J. Nersessian, Mental Modeling in Conceptual Change by Nancy J. Nersessian and Thought Experiments and the Belief in Phenomena by James W. McAllister.

Publications pertinent to thought experiments, linguistics and pragmatics include: Thought Experiments in Linguistics by Sarah G. Thomason, Data and Evidence in Linguistics: A Plausible Argumentation Model by András Kertész and Csilla R. Kosi, From Thought Experiments to Real Experiments in Pragmatics by András Kertész and Ferenc Kiefer, The Puzzle of Thought Experiments in Conceptual Metaphor Research by András Kertész and Pragmatic Evidence, Context, and Story Design: An Essay on Recent Developments in Experimental Pragmatics by Jörg Meibauer.

Publications pertinent to thought experiments and philosophy include: Thought Experiments in Philosophy by Soren Haggqvist, Philosophical Thought Experiments, Intuitions, and Cognitive Equilibrium by Tamar S. Gendler, Intuition, Imagination, and Philosophical Methodology by Tamar S. Gendler and Philosophical Thought Experiments as Excercises in Conceptual Analysis by Christian Nimtz.

Publications pertinent to thought experiments and ethics include: The Gedankenexperiment Method of Ethics by Michael W. Jackson, The Role of Imaginary Cases in Ethics by Jonathan Dancy and Variations in Ethical Intuitions by Jennifer L. Zamzow and Shaun Nichols.

Publications pertinent to thought experiments and narrative include: Thought Experiments, Hypotheses, and Cognitive Dimension of Literary Fiction by Iris Vidmar, Thought Experiments and Fictional Narratives by David Davies, Fiction as Thought Experiment by Catherine Z. Elgin, Narrative Experiments and Imaginative Inquiry by Noel Gough and The Call of Stories: Teaching and the Moral Imagination by Robert Coles.

Interactive Narrative and Morality

Publications pertinent to narrative and moral imagination include: The Moral Psychology of Fiction by Gregory Currie, The Use of Stories in Moral Development: New Psychological Reasons for an Old Education Method by Paul C. Vitz, Life Lessons Through Storytelling: Children’s Exploration of Ethics by Donna Eder, Narrative Imagination: Between Ethics and Poetics by Richard Kearney, Empathic Engagement with Narrative Fictions by Amy Coplan, Moral Appraisal and Emotions by Cristina Battaglino, Rossana Damiano and Leonardo Lesmo, Emotional Appraisal of Moral Dilemma in Characters by Cristina Battaglino and Rossana Damiano, The Role of Morality in Emotional Reactions to and Enjoyment of Media Entertainment by Arthur A. Raney, Narrative Identity and Moral Identity: A Practical Perspective by Kim Atkins, The Development of Moral Imagination by Dennis J. Moberg and Mark A. Seabright, Phenomenology and the Moral Imagination by Terrence Wright and Moral Imagination: Implications of Cognitive Science for Ethics by Mark Johnson.

Publications pertinent to argumentation and narrative include: Arguing with Stories by Floris Bex and Trevor Bench-Capon, Understanding Narratives with Argumentation by Floris Bex and Trevor Bench-Capon, Values as the Point of a Story by Floris Bex, Logic and Parables: Do These Narratives Provide Arguments? by Trudy Govier and Lowell Ayers, Persuasive Stories for Multi-Agent Argumentation by Floris Bex and Trevor Bench-Capon, Legal Stories and the Process of Proof by Floris Bex and Bart Verheij, The Narrative Dimension by Ephraim Nissan, Analysis of Legal Narratives: A Conceptual Framework by Giovanni Sileno, Alexander Boer and Tom van Engers and Narration as a Human Communication Paradigm: The Case of Public Moral Argument by Walter R. Fisher.

Publications pertinent to morality, moral education and interactive digital entertainment include: Teaching Ethics through Gaming Environments: Design, Development and Research Perspectives by Karen Schrier, David Gibson, David Shaenfield, David Simkins and Jose Zagal, Ethical Reflection and Emotional Involvement in Computer Games by Kirsten Pohl, Moral Dilemmas in Computer Games by Miguel Sicart, Moral Dilemmas in Serious Games by Jacqueline Krebs, Effects of Narrative Structure and Salient Decision Points in Role Playing Games by Christopher Moser and Xiaowen Fang, Narrative Control and Player Experience in Role Playing Games: Decision Points and Branching Narrative Feedback by Christopher Moser and Xiaowen Fang, Moral Dilemmas in Role Playing Digital Games by Cristina Battaglino and Generating Stories with Morals by Margaret Sarlej and Malcolm Ryan.

Publications pertinent to moral digital characters include: Introducing PETE: Computer Support for Teaching Ethics by Ilya M. Goldin, Kevin D. Ashley and Rosa L. Pinkus, AEINS: Adaptive Educational Interactive Narrative System to Teach Ethics by Rania Hodhod, Daniel Kudenko and Paul Cairns, Machine Ethics: Creating an Ethical Intelligent Agent by Michael Anderson and Susan L. Anderson, Agents with a Moral Dimension by Cristina Battaglino, Agents Making Moral Decisions by Jaspreet Shaheed and Jim Cunningham, Moral Competence in Social Robots by Bertram F. Malle and Matthias Scheutz, Toward Machines That Behave Ethically Better than Humans Do by Matthijs A. Pontier and Johan F. Hoorn, On How to Build a Moral Machine by Paul Bello and Selmer Bringsjord, Towards Machine Ethics: Implementing Two Action-based Ethical Theories by Michael Anderson, Susan L. Anderson and Chris Armen and An Architecture for Directing Value-driven Artificial Characters by Rossana Damiano and Vincenzo Lombardo.

Publications pertinent to computational approaches to theory of mind include: Developmental Accounts of Theory-of-mind Acquisition: Achieving Clarity via Computational Cognitive Modeling by Paul Bello and Nicholas Cassimatis, Towards a Theory of Mind for Ethical Software Agents by Catriona Kennedy, Modeling Agents with a Theory of Mind by Maaike Harbers, Karel van den Bosch and John-Jules Meyer, Double Appraisal for Synthetic Characters by Sandy Louchart, Ruth Aylett and Joao Dias, If I Were You: Double Appraisal in Affective Agents by Ruth Aylett and Sandy Louchart, Modeling Agents with a Theory of Mind: Theory–theory versus Simulation Theory by Maaike Harbers, Karel van den Bosch and John-Jules Meyer, Cognitive Foundations for a Computational Theory of Mindreading by Paul Bello, Reasoning about Reasoning by Nested Conditioning: Modeling Theory of Mind with Probabilistic Programs by Andreas Stuhlmüller and N. D. Goodman and Bayesian Theory of Mind: Modeling Human Reasoning about Beliefs, Desires, Goals, and Social Relations by Chris L. Baker.

Publications pertinent to morality and moral development include: Conscience: The Mechanism of Morality by Jeffrey White, Conscience in Childhood: Past, Present, and Future by Grazyna Kochanska and Nazan Aksan, Social Cognitive Theory of Moral Thought and Action by Albert Bandura, Moral Development: Advances in Research and Theory by James R. Rest and Robert Barnett, Development in Judging Moral Issues by James R. Rest, The Relation between Moral Judgment and Behavior: A Social-cognitive and Decision-making Analysis by Herbert D. Saltzstein, Testing a Social-Cognitive Model of Moral Behavior: The Interactive Influence of Situations and Moral Identity Centrality by Karl Aquino, Dan Freeman, Americus Reed II, Vivien K. G. Lim, Will Felps, The Role of Mental State Understanding in the Development of Moral Cognition and Moral Action by Jodie A. Baird and Janet Wilde Astington, The Zone of Proximal Development in Play and Learning by Pentti Hakkarainen and Milda Bredikyte and Moral Education in the Zone of Proximal Development by Mark B. Tappan.

Publications pertinent to ethics education include: Evaluating Ethics Education Programs: A Multi-level Approach by Michael D. Mumford, Logan Steele and Logan L. Watts, The Effects of Classroom Moral Discussion upon Children’s Level of Moral Judgment by Moshe M. Blatt and Lawrence Kohlberg, The Effects of Unstructured Group Discussion on Ethical Judgment by Clinton H. Richards and G. Stoney Alder, Moral Cognition and Moral Action: A Theoretical Perspective by Augusto Blasi and Bridging Moral Cognition and Moral Action: A Critical Review of the Literature by Augusto Blasi.

Interactive Narrative and Personality

Publications pertinent to personality, attribution and narrative include: Introduction to Personality by Walter Mischel, Theories of Personality by Calvin S. Hall and Gardner Lindzey, Toward a Cognitive Social Learning Reconceptualization of Personality by Walter Mischel, A Cognitive-affective System Theory of Personality: Reconceptualizing Situations, Dispositions, Dynamics, and Invariance in Personality Structure by Walter Mischel and Yuichi Shoda, Motivation and Personality by Abraham H. Maslow, Robert Frager and Ruth Cox, Traits, States, and Situations: A Comprehensive View by Anne Anastasi, Modeling the Personality of Participants during Group Interactions by Bruno Lepri, Nadia Mana, Alessandro Cappelletti, Fabio Pianesi and Massimo Zancanaro, Toward a Dynamic Multilevel Theory of Team Personality by Sharyn D. Gardner and Narda R. Quigley and Readers’ Trait-based Models of Characters in Narrative Comprehension by David N. Rapp, Richard J. Gerrig and Deborah A. Prentice.

Publications pertinent to digital characters and personality include: Toward a Computational Model for the Automatic Generation of Character Personality in Interactive Narrative by Julio C. Bahamón and R. Michael Young, Modeling Personality Traits for Digital Humans by Jessica Conradi and Thomas Alexander, A Methodology for Incorporating Personality Modeling in Believable Game Characters by Veronica Zammitto, Steve DiPaola and Ali Arya, Personality-driven Social Behaviors in Believable Agents by Paola Rizzo, Manuela Veloso, Maria Miceli and Amedeo Cesta, An Emergent Framework for Realistic Psychosocial Behaviour in Non Player Characters by Christine Bailey and Michael Katchabaw, Integrating Models of Personality and Emotions into Lifelike Characters by Elisabeth André, Martin Klesen, Patrick Gebhard, Steve Allen and Thomas Rist, On the Construction of Synthetic Characters with Personality and Emotion by Ary F. B. Neto and Flávio S. Corrêa da Silva and Emotion and Personality in a Conversational Agent by Gene Ball and Jack Breese.

Publications pertinent to the recognition and generation of personality in behavior, rhetoric, speech, stylistics and prosody include: Evaluating the Effect of Gesture and Language on Personality Perception in Conversational Agents by Michael Neff, Yingying Wang, Rob Abbott and Marilyn Walker, Design and Evaluation of Expressive Gesture Synthesis for Embodied Conversational Agents by Björn Hartmann, Maurizio Mancini, Stéphanie Buisine and Catherine Pelachaud, Human and Virtual Agent Expressive Gesture Quality Analysis and Synthesis by Radoslaw Niewiadomski, Maurizio Mancini and Stefano Piana, Personality-rich Believable Agents That Use Language by A. Bryan Loyall and Joseph Bates, Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games by Christina R. Strong, Manish Mehta, Kinshuk Mishra, Alistair Jones and Ashwin Ram, Automatic Prediction of Personality and Situations from Actual Behavior by Kyriaki Kalimeri, Learning to Adapt in Dialogue Systems: Data-driven Models for Personality Recognition and Generation by François Mairesse, Automatic Recognition of Personality in Conversation by François Mairesse and Marilyn Walker, Computational Models of Personality Recognition through Language by François Mairesse and Marilyn Walker, The Voice of Personality: Mapping Nonverbal Vocal Behavior into Trait Attributions by Gelareh Mohammadi, Alessandro Vinciarelli and Marcello Mortillaro, On Speaker-independent Personality Perception and Prediction from Speech by Polzehl Tim, Schoenenberg Katrin, Moller Sebastian, Metze Florian, Gelareh Mohammadi and Alessandro Vinciarelli, Automatically Assessing Personality from Speech by Tim Polzehl, Sebastian Moller and Florian Metze, Toward a Social Signaling Framework: Activity and Emphasis in Speech by William T. Stoltzman and Automatic Personality Perception: Prediction of Trait Attribution based on Prosodic Features by Gelareh Mohammadi and Alessandro Vinciarelli.

Publications pertinent to personality and natural language generation include: A Personality-based Framework for Utterance Generation in Dialogue Applications by François Mairesse and Marilyn A. Walker, Controlling User Perceptions of Linguistic Style: Trainable Generation of Personality Traits by François Mairesse and Marilyn A. Walker, Towards Personality-based User Adaptation: Psychologically Informed Stylistic Language Generation by François Mairesse and Marilyn A. Walker, Stylistic Decision-making in Natural Language Generation by Stephen J. Green and Chrysanne DiMarco, Language Generation and Personality: Two Dimensions, Two Stages, Two Hemispheres by Jon Oberlander and Alastair Gill, Natural Language Generation with Personality and Alignment by Carsten Brockmann and Perceptions of Alignment and Personality in Generated Dialogue by Alastair J. Gill, Carsten Brockmann and Jon Oberlander.

Interactive Narrative and Affect

Publications pertinent to narrative, aesthetics and affect include: Reading With Feeling: The Aesthetics of Appreciation by Susan L. Feagin, Fiction and the Emotions by Alex Neill, Feeling for the Fictitious by William Charlton, Empathic Engagement with Narrative Fictions by Amy Coplan, Deeper Than Reason: Emotion and its Role in Literature, Music, And Art by Jenefer Robinson, Genuine Rational Fictional Emotions by Tamar S. Gendler and Karson Kovakovich, Paradoxes of Emotion and Fiction by Robert J. Yanal, Emotion and Narrative Fiction: Interactive Influences before, during, and after Reading by Raymond A. Mar, Keith Oatley, Maja Djikic and Justin Mullin and Making Sense of Entertainment: On the Interplay of Emotion and Cognition in Entertainment Experience by Anne Bartsch and Mary Beth Oliver.

Publications pertinent to narrative and empathy include: How Does Fiction Reading Influence Empathy? An Experimental Investigation on the Role of Emotional Transportation by P. Matthijs Bal and Martijn Veltkamp, Inferring Characters’ Emotional States: Can Readers Infer Specific Emotions? by Pascal Gygax, Alan Garnham and Jane Oakhill, How Automatically Do Readers Infer Fictional Characters’ Emotional States? by Morton A. Gernsbacher, Brenda M. Hallada and Rachel R. W. Robertson, In Sympathy with Narrative Characters by Alessandro Giovannelli, The Expression of Feeling in Imagination by Richard Moran and Understanding Emotions in Drama, A Step towards Interactive Narrative by Sandy Louchart, Ruth Aylett, Sibylle Enz and Joao Dias.

Publications pertinent to interactive narrative and affect include: Towards Socio-emotionally Rich Interactive Narratives by Jarmo Laaksolahti, The Creation of Emotion in Games: A Look at the Development of Player Emotional Responses in a Global Environment Using the Six ‘Primal’ Emotions by Michelle K. Menard, Learning to Influence Emotional Responses for Interactive Storytelling by David L. Roberts, Harikrishna Narayanan and Charles L. Isbell, Emotion-driven Interactive Storytelling by Huiwen Zhao and Emotional Response to Stories in Interactive Narrative by Iuliia Khrypko.

Publications pertinent to affective digital characters and interactive narrative include: Achieving Empathic Engagement through Affective Interaction with Synthetic Characters by Lynne Hall, Sarah Woods, Ruth Aylett, Lynne Newall and Ana Paiva, Toward a Computational Model of Affective Responses to Stories for Augmenting Narrative Generation by Brian O’Neill, Affect Detection and an Automated Improvisational AI Actor in E-drama by Li Zhang, Marco Gillies, John A. Barnden, Robert J. Hendley, Mark G. Lee and Alan M. Wallington, The Effect of a Protagonist’s Emotional Shift on Situation Model Construction by Hidetsugu Komeda and Takashi Kusumi, Unscripted Narrative for Affectively Driven Characters by Ruth Aylett, Sandy Louchart, Joao Dias, Ana Paiva, Marco Vala, Sarah Woods and Lynne Hall and Emotional Characters for Automatic Plot Creation by Mariët Theune, Sander Rensen, Rieks op den Akker, Dirk Heylen and Anton Nijholt.

Publications pertinent to affective digital characters include: Lessons from Emotion Psychology for the Design of Lifelike Characters by Jonathan Gratch and Stacy Marsella, Integrating Models of Personality and Emotions into Lifelike Characters by Elisabeth André, Martin Klesen, Patrick Gebhard, Steve Allen and Thomas Rist, Feeling and Thinking: The Influence of Affect on Social Cognition and Behavior by Joseph P. Forgas, Affective Computing with Primary and Secondary Emotions in a Virtual Human by Christian Becker-Asano and Ipke Wachsmuth, Simulation of the Dynamics of Nonplayer Characters’ Emotions and Social Relations in Games by Magalie Ochs, Nicolas Sabouret and Vincent Corruble, Analyzing the Social Dynamics of Non-player Characters by Magnus Johansson, Björn Strååt, Henrik Warpefelt and Harko Verhagen, Simulating the Emotion Dynamics of a Multimodal Conversational Agent by Christian Becker, Stefan Kopp and Ipke Wachsmuth, Affective Dialogue Systems edited by Elisabeth André, Laila Dybkjær, Wolfgang Minker and Paul Heisterkamp, Affective Natural Language Generation by Fiorella de Rosis and Floriana Grasso, Interaction Strategies for an Affective Conversational Agent by Cameron Smith, Nigel Crook, Johan Boye, Daniel Charlton, Simon Dobnik, David Pizzi, Marc Cavazza, Stephen Pulman, Raul Santos de la Camara and Markku Turunen and Expressive Animated Agents for Affective Dialogue Systems by Jonas Beskow, Loredana Cerrato, Björn Granström, David House, Mikael Nordenberg, Magnus Nordstrand and Gunilla Svanfeldt.

Interactive Narrative and Motivation

Publications pertinent to motivation include: A Theory of Human Motivation by Abraham H. Maslow, Human Motivation by David C. McClelland, Human Motivation: Metaphors, Theories, and Research by Bernard Weiner, Human Motivation and Social Cooperation: Experimental and Analytical Foundations by Ernst Fehr and Herbert Gintis, Human Ethology by Irenäus Eibl-Eibesfeldt, On Aims and Methods of Cognitive Ethology by Dale Jamieson and Marc Bekoff, Ethology: The Mechanisms and Evolution of Behavior by James L. Gould, Ethological Concepts and Human Development by Wagner H. Bridger, Motivation, Intention and Emotion: Goal-directed Behavior from a Cognitive-neuro-ethological Perspective by Charles R. Gallistel, Motivation and Personality by Abraham H. Maslow, Robert Frager and Ruth Cox, Motivation and Personality: Handbook of Thematic Content Analysis edited by Charles P. Smith, Evolutionary Psychology: The New Science of the Mind by David M. Buss, Evolutionary Developmental Psychology by David C. Geary and David F. Bjorklund and The Origins of Human Nature: Evolutionary Developmental Psychology by David F. Bjorklund and Anthony D. Pellegrini.

Publications pertinent to instinct and motivation include: The Study of Instinct by Nikolaas Tinbergen, On Drive, Conflict and Instinct, and the Functional Organization of Behavior by Gerard P. Baerends, Models of Motivation by Frederick Toates, Animal Motivation and Cognition by Frederick Toates, Animal Cognition by Kristin Andrews and Ljiljana Radenovic, Animal Behavior by Stephen J. Crowley and Colin Allen, Motivation of Human and Animal Behavior: An Ethological View by Konrad Lorenz and Paul Leyhausen, Ethological and Psychological Models of Motivation: Towards a Synthesis by Toates Frederick and Per Jensen, Ethological Models of Hierarchy and Patterning of Species-specific Behavior by John C. Fentress and Anthropomorphism, Primatomorphism, Mammalomorphism: Understanding Cross-species Comparisons by Brian L. Keeley.

Publications pertinent to evolutionary computing, computational ethology, computational ecology include: Introduction to Evolutionary Computing by Agoston E. Eiben and James E. Smith, Advances in Evolutionary Computing: Theory and Applications edited by Ashish Ghosh and Shigeyoshi Tsutsui, Evolving Virtual Creatures by Karl Sims, Lessons from Cognitive Ethology: Animal Models for Ethological Computing by Irene M. Pepperberg, Old Tricks, New Dogs: Ethology and Interactive Creatures by Bruce M. Blumberg, Multi-level Direction of Autonomous Creatures for Real-time Virtual Environments by Bruce M. Blumberg and Tinsley A. Galyean, Emergent Cooperation for Multiple Agents Using Genetic Programming by Hitoshi Iba, Evolutionary Computing in Multi-agent Environments: Eusociality by Larry Bull and Owen Holland, Co-evolution as a Computational and Cognitive Model of Design by Mary Maher and Hsien-Hui Tang, A Model of Co-evolutionary Design by Mary Lou Maher, Cooperative Coevolution of Multi-agent Systems by Chern Han Yong and Risto Miikkulainen, Visual Simulations, Artificial Animals and Virtual Ecosystems by Jyrki E. Hokkanen, The Emergence of Computational Ecologies by Bernardo A. Huberman and Tad Hogg, Computational Ecosystems in a Changing Environment by Natalie Glance, Tad Hogg and Bernardo A. Huberman, Dynamics of Computational Ecosystems by Jeffrey O. Kephart, Tad Hogg and Bernardo A. Huberman and An Emergent Computational Approach to the Study of Ecosystem Dynamics by Richard L. Olson and Ronaldo A. Sequeira.

Publications pertinent to the evolution of communication, language and cognitive pragmatics include: Cognitive Ecology: The Evolutionary Ecology of Information Processing and Decision Making edited by Reuven Dukas, The Ecology of Language Evolution edited by Salikoko S. Mufwene, Synthetic Ethology and the Evolution of Cooperative Communication by Bruce J. MacLennan and Gordon M. Burghardt, Message, Meaning, and Context in Ethology by W. John Smith, Contextual Sources of Information and Responses to Animal Communication Signals by Daniel W. Leger, Game Theory and the Evolution of Signaling by Kevin J. S. Zollman, Some Dynamics of Signaling Games by Simon Huttegger, Brian Skyrms, Pierre Tarrès and Elliott Wagner, Language Evolution edited by Morten H. Christiansen and Simon Kirby, Language as an Evolutionary System by Henry Brighton, Kenny Smith and Simon Kirby, Simulating the Evolution of Language by Angelo Cangelosi and Domenico Parisi and The Computational Nature of Language Learning and Evolution by Partha Niyogi.

Publications pertinent to digital characters include: A Motivation Model for Virtual Characters by Zhen Liu and Yu-Sheng Lu, A Motivational Model of Action Selection for Virtual Humans by Etienne de Sevin and Daniel Thalmann, The Complexity of Testing a Motivational Model of Action Selection for Virtual Humans by Etienne de Sevin and Daniel Thalmann, Modeling Motivations and Emotions as a Basis for Intelligent Behavior by Dolores Cañamero, Motivation Driven Learning for Interactive Synthetic Characters by Song-Yee Yoon, Bruce M. Blumberg and Gerald E. Schneider, An Ethological and Emotional Basis for Human–robot Interaction by Ronald C. Arkin, Masahiro Fujita, Tsuyoshi Takagi and Rika Hasegawa and Relation between Motivations and Personality Traits for Autonomous Virtual Humans by Etienne de Sevin, Personal Causation: The Internal Affective Determinants of Behavior by Richard de Charms and Computational Mechanisms for Action Selection by Toby Tyrrell.

Publications pertinent to evolutionary sociology and multi-agent systems include: Evolutionary Social Psychology edited by Jeffry A. Simpson and Douglas Kenrick, The Evolutionary Psychology of Human Social Strategies by David M. Buss, Evolutionary Approaches to Relationships by Douglas T. Kenrick and Melanie R. Trost, The Dynamics and Evolution of Social Systems: New Foundations of a Mathematical Sociology by Jürgen Klüver, Formal Models, Social Theory and Computer Simulations: Some Methodical Reflections by Jürgen Klüver, Christina Stoica and Jörn Schmidt, An Introduction to Multiagent Systems by Michael Wooldridge, Multi-agent Systems: An Introduction to Distributed Artificial Intelligence by Jacques Ferber, Agent-based Computational Sociology by Flaminio Squazzoni, Generative Social Science: Studies in Agent-based Computational Modeling by Joshua M. Epstein, Artificial Societies Multiagent Systems and the Micro-Macro Link in Sociological Theory by R. Keith Sawyer and Simulation for the Social Scientist by Nigel Gilbert and Klaus Troitzsch.

Interactive Narrative and Characterization

Publications pertinent to narrative, characterization and theory of mind include: Characterization in Narrative by James Garvey, Characterization in Narrative: Some Theoretical Prolegomena by Uri Margolin, A Cognitive Stylistic Approach to Characterisation by Jonathan Culpeper, Style Brings in Mental States by Lisa Zunshine, Advanced Social Cognition in the Literary Arts by Joan Peskin, Raymond A. Mar and Theanna Bischoff, The Neural Bases of Social Cognition and Story Comprehension by Raymond A. Mar, The Role of the Theory‐of‐Mind Cortical Network in the Comprehension of Narratives by Robert A. Mason and Marcel A. Just, From Actors to Agents to Persons: The Development of Character Representation in Young Children’s Narratives by Ageliki Nicolopoulou and Elizabeth S. Richner, Rethinking Character Representation and Its Development in Children’s Narratives by Ageliki Nicolopoulou, The Narrative Construction of Differing Conceptions of the Person in the Development of Young Children’s Social Understanding by Elizabeth S. Richner and Ageliki Nicolopoulou, Young Children’s Storybooks as a Source of Mental State Information by Jennifer R. Dyer, Marilyn Shatz and Henry M. Wellman, The Doer and the Deed: Action as a Basis for Characterization in Narrative by Uri Margolin and Understanding and Predicting Social Events: The Effects of Narrative Construction on Inference Generation by Kristi A. Costabile and Stanley B. Klein.

Publications pertinent to narrative dialogue, characterization and theory of mind include: Language and Characterisation: People in Plays and Other Texts by Jonathan Culpeper, The Language of Dialogue in Fiction by Nelleke Oostdijk, More on the Language of Dialogue in Fiction by Pieter de Haan, Research on Fiction Dialogue: Problems and Possible Solutions by Karin Axelsson, The Interpretation of Dialogue edited by Tulio Maranhao, Narrative Discourse and Theory of Mind Development by Nicole R. Guajardo and Anne C. Watson, Developmental Relationships between Language and Theory of Mind by Carol A. Miller and Language and Children’s Understanding of Mental States by Paul L. Harris, Marc de Rosnay and Francisco Pons.

Publications pertinent to interactive narrative and characterization include: Character-based Interactive Storytelling by Mark O. Cavazza, Fred Charles and Steven J. Mead, Directable Synthetic Characters by Mazin Assanie, From Synthetic Characters to Virtual Actors by Sandy Louchart and Ruth Aylett, Virtual Actors that can Perform Scripts and Improvise Roles by Peter Wavish and David Connah, A Dramatised Actant Model for Interactive Improvisational Plays by Martin Klesen, Janek Szatkowski and Niels Lehmann, Automated Improvisational AI Actor in E-drama by Li Zhang, Marco Gillies, John A. Barnden, Robert J. Hendley, Mark G. Lee and Alan M. Wallington and Character Development and Storytelling for Games by Lee Sheldon and Evolving Characters in Role Playing Games by Joao Leite and Luıs Soares.

Publications pertinent to digital characters include: Gameplay Design Patterns for Believable Non-player Characters by Petri Lankoski and Staffan Björk, Enhanced NPC Behaviour Using Goal Oriented Action Planning by Edmund Long, Efficient Intent-based Narrative Generation Using Multiple Planning Agents by Jonathan Teutenberg and Julie Porteous, Towards Believable Behavior Generation for Embodied Conversational Agents by Lasse Johannesson, Behavior-based Language Generation for Believable Agents by A. Bryan Loyall and Joseph Bates, Dialogue Generation in Character-based Interactive Storytelling by Marc Cavazza and Fred Charles and Towards Human-like Spoken Dialogue Systems by Jens Edlund, Joakim Gustafson, Mattias Heldner and Anna Hjalmarsson.